Virtual Food Made Easy
Food can be hard to model. So why bother doing that when you can just get a scan of the real thing? All objects have a clean mesh, UVs and a complete set of textures. The collection can be used in all 3D programs but it also contains a database specifically for C4D users. This database allows for easy import in to your scene, and easy and fast search through keywords.
Capturing method: Photogrammetry
What you will get:
• 21 photo scanned objects
• A C4D database for easy use inside Cinema. Redshift is the renderer used.
• FBX models if you’re not a C4D user
• 4 types of textures for each object in 4K resolution(Diffuse, Normal, Displacement, Roughness)
The objects:
Apple 01 | Apple 02 | Banana 01 | Bread 01 | Bread 02 | Bread 03 | Cookie 01 | Cookie 02 | Cookie 03 | Croissant | Donut Strawberry | Garlic | Muffin | Orange 01 | Toast 01 | Toast 02 | Walnut 01 | Walnut 02