
Stop wasting time manually wiring Redshift materials. Select the folder containing your textures and let this Cinema 4D Python script do the rest.
In seconds, the Material Builder creates fully configured Redshift materials with clean names and the correct color-space assignments for every map.
Builds materials from a single folder containing multiple texture maps
Handles nested folders and mixed setups with loose textures and subfolders
Assigns RAW to non-color data and sRGB to color maps automatically
Generates clean material names from texture filenames
Supports spaces, dashes, and underscores in filenames
Ignores texture suffixes when naming materials

Messy filenames,
clean materials.
Texture suffixes are removed while spaces, dashes, and underscores are interpreted to produce readable names.
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Batiste-Coral_Polka_Dots-diffuse.jpg → Batiste - Coral Polka Dots
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Wood_Floor_Oak_normal.png → Wood Floor Oak
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Leather Brown-roughness.jpg → Leather Brown
Python script · Documentation included