
FIG. 01 — Sad Robot, 3d, 2013
Client
Maxon
Year
2013
Scope
3D Illustration
Promotional artwork created for the release of Cinema 4D R15, and the expanded sculpting tools introduced in that version. The image was designed to show that sculpting was no longer limited to organic forms. The hard-surface sculpting tools made it possible to develop the character much more freely, without first having to construct a carefully planned base mesh. Forms and mechanical details could be explored directly, making the process feel closer to sketching.

FIG. 02 — Final Render

FIG. 03 — Viewport
The design emerged gradually, as the character was being built.

FIG. 04 — The illustration in Digital Production’s review of Cinema 4D R15
3D Application
Cinema 4D
Renderer
Physical Render
Deliverable
Illustration & Demo Scene
Texturing
Shaders
